Release 2 now available
I am pleased to present Release 2 of "Tristam Island". This affects the game file, so ALL versions have been updated. The changes are as follows:
- a slew of bugs have been fixed, including a crash, dozens of minor bugs, as well as one potentially blocking situation and one where points should have been awarded;
- a new system for darkened room has been implemented - you won't notice the difference, but the code is lighter and more efficient, which may give better performances;
- no less than THREE infinite sources of points have been removed. It is now harder than ever to get the full score! And that's a good thing!
On top of this, several platforms have a small update:
- Atari 8-bit: wrong values in the header made some emulators crash; this has been fixed;
- Gameboy: general fixes;
- DSFrotz package for Nintendo DS: updated cover art.
Files
Get Tristam Island
Tristam Island
An Infocom-style adventure for retro computers
Status | Released |
Author | Hugo Labrande |
Genre | Interactive Fiction, Adventure |
Tags | 8-Bit, Amstrad CPC, atari, Commodore 64, Game Boy, Retro, Singleplayer, Text based, ZX Spectrum |
Languages | English |
Accessibility | Blind friendly |
More posts
- Physical edition now available for pre-order!!Jun 06, 2023
- Sam Coupé manual updateJan 10, 2022
- Release 4Jan 08, 2022
- Release 3 is out!Dec 20, 2021
- Ozmoo upgradeJan 03, 2021
- Updated manual for BBC/AcornDec 03, 2020
- Commodore fixDec 03, 2020
- New version of the hint sheetDec 02, 2020
- C64, C128, Plus/4 versions updatedDec 01, 2020
Comments
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Hugo, the Amiga version still reports Release 1.
Oh, thank you for letting me know!! The first upload in my script failed because of a time out, and that was the Amiga. It is now up! Sorry about that!